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For example, the "no grenades" sign on the window of the underwater room, which if destroyed will flood the pack-a-punch room pushing you back up to the surface. It's the small details which really polish this map off. There are also new traps and features such as blast doors and the sonar fence. Many of the best boss zombies including Avogadro and Napalm zombies make an appearance. These include BLOPS 2 weapons and perk machines which obviously postdate the original WaW maps. It combines a lot of the hard work from the modding community into one downloadable map for WaW. Usually you get a handful of ideas, some of which are based off Treyarch, but never do they get rolled into one complete map. It's rare that a custom zombies map comes with so many features rolled into one.
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